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First Generation (1986-1993)

This period is when many of the puzzle pieces that make up what a platform adventure game is seem to come together, thanks in part to what came before in terms of platformers but also the impact that games like The Legend of Zelda, Dragon Quest and Dragon Slayer II: Xanadu had, particularly on the Japanese developers who also played them a bit earlier. While games like the early Ultimas and Wizardrys had planted the seed, those three were important in showing how to create a more streamlined and (in Zelda's and Xanadu's case) ​action focused experience while retaining the sense of growth and exploration you could get from RPGs. 


Close to the release and quick success of the first Zelda and Super Mario Bros, Nintendo created the first Metroid - a game in which they essentially merged the main concepts of both previous hit titles while further developing on things like multi-use tools as well as movement abilities used to progress. In addition, they created an Alien-influenced world for the player to explore, where they would be completely on their own in one large, almost fully interconnected underground maze or dungeon full of enemies. 
​With Zelda II, another early Platform Adventure game, you can see an even clearer RPG influence in its separate overworld with enemies moving around that trigger side view encounters in real-time when moved into (something that Xanadu seems to have pioneered though in that case the perspectives were flipped), towns with quest giving NPCs and an experience point-based leveling system which also allowed for manual stat distribution. 
Throughout the late '80s, various other hybridizations between platformers and RPGs or Action Adventure games came out of Japan, with a varying focus on mechanics and different approaches to game structure. Some of the more notable ones are Brain Breaker (a pre-Metroid example), Milon's Secret Castle, Legacy of the Wizard/Dragon Slayer IV, Zeliard, Rygar, ​Faxanadu (a spinoff of Xanadu), Castlevania II, Maze of Galious, Blaster Master, Zillion, Clash at Demonhead, Ys III and Wonder Boy III. 

​​On the western side, it seems the ambition was often either to meld Platformers with Quest- and Point & Click Adventure games, make collectathon and maze platformers or to make advancements in terms of technology, realism and immersion, which is seen in games like Dizzy and Dan Dare, and games like Exile and Mercenary, respectively. However, it is a little known fact that the (unintentional?) innovators of this subgenre were western - their games just did not make much of an impact on other games, or at least not impact that was recognized much by publications at the time or later.

Part of that is possibly due to more of a split between computer and console gaming markets, and/or less of an integration between Japan and the west. Whichever the reason, games like Below the Root (1984), Journey to the Centre of the Earth (1984) and Hero of the Golden Talisman (1985) combined the basic concepts before the first Metroid did, while the game Impossible Mission (1984) seems to have influenced Sega's Zillion. You've most likely never heard of the first three. Some post-Metroid western developed games did take things in a more Metroid-like direction, such as the aforementioned Exile, as well as Antiriad, Black Magic, Rad Gravity and Ghoul School, it just didn't happen on the same scale or with the same impact. 

Western RPG developers seemed to prefer the first person perspective and a game called Dungeon Master became the new standard for real-time gameplay in this genre for a few years to come, after which we see an interesting development in the addition of jumping to the Ultima Underworld games and the more obscure, more Doom-like game Shadowcaster. After some consideration I decided to include these and some later games that they influenced here, since although the perspective shift obviously affects how they are played and the kinds of puzzles and challenges you'll encounter, they'll probably be of some interest to a fan of the Platform Adventure genre. 

While you'd expect big leaps with the advent of the 16-bit systems, advancements within the PA genre came at a slower pace during their first years. Metroid went portal, and many of the better games from the previous console generation sadly didn't receive sequels. Luckily we did keep getting Monster World/Wonder Boy games and the releases of Ufouria and Gargoyle's Quest II meant the genre went out with a bang on the NES. 

​List Format
Youtube Playlist (WIP)
​Feature Spreadsheet (WIP)

1986 Metroid

Metroid (1986)

1986 Milon's Secret famicom

Milon's Secret Castle (1986)

1986 Cross Blaim msx

Cross Blaim (1986)

1986 Sacred Armour of Antiriad

The Sacred Armor of Antiriad (1986)

1986 Space Hunter - proto-ish

Space Hunter (1986)

1986 spiderbot arac C64

Spiderbot/Arac (1986)

1986 Relics-pc-98-front-cover

Relics (1986)?

1987 Maze of Galious msx

The Maze of Galious (1987)

1987 Goonies II nes

The Goonies II (1987)

1987 Legacy of the Wizard

Legacy of the Wizard/Dragon Slayer IV (1987)

1987 Faxanadu_NES US

Faxanadu (1987)

1987 Zillion-SMS-JP

Zillion (1987)

1987 Rygar jp

Rygar (1987)

1987 Zelda II

Zelda II: The Adventure of Link (1987)

1987 Black_Magic_c64

Black Magic (1987)

1987 Castlevania II nes

Castlevania II: Simon's Quest (1987)

1988 Tengoku Yoitoko Welcome to Heaven (Taito)

Tengoku Yoitoko (Welcome to Heaven)(1987 or 1988)

1987 Getsu Fuuma Den nes

Getsu Fuuma Den (1987)

1987 Dr Chaos nes front

Dr. Chaos (1987)

1987 Euphory x1 - proto_

Euphory (1987)

1987 Zeliard pc-88

Zeliard (1987)

1987 Rambo nes

Rambo (NES, 1987)

1987 or 1988 main-frame-commodore-64-front-cover

Main Frame (1987 or 1988)

1987 Esper Boukentai nes

Esper Boukentai (1987)

1987 Codename Droid - Strykers run part 2 pc

Codename Droid: Strykers Run Part 2 (1987)

1987 Jikuu Yuuden - Debias nes

Jikuu Yuuden: Debias (1987)

1987 Omega Orb bbc

Omega Orb (1987)

1987 Palace of Magic bbc micro

Palace of Magic (1987)

1987 Spelunker II - Yuushahe no Chousen nes

Spelunker II (1987)

1987 Terramex ami

Terramex/Cosmic Relief (1987)

1987 Thunderstruck II bbc micro - proto_

Thunderstruck II (1987)

1988 Blaster Master jp

Blaster Master (1988)

1988 Battle of Olympus nes

Battle of Olympus (1988)

1988 Exile amiga

Exile (1988)

1988 Cyborg Hunter_jp SMS

Cyborg Hunter (1988)

1988 SpellCaster jp

Spellcaster/Kujaku Ou (1988)

1988 Draconus atari

Draconus (1988)

1988 Konami Wai Wai World nes

Konami Wai Wai World (1988)

1988 Captain Comic NES (1989)

Captain Comic (1988)

1988 Impossible Mission II nes - proto-ish (bombs only)

Impossible Mission II (1988)

1988 Death Stalker spectrum

Death Stalker (1988)

1988 Matou no Houkai - The Hero of Babel fds

Matou no Houkai: The Hero of Babel (1988)

1988 Predator msx

Predator (MSX, 1988)

1988 Tritorn II - Road of Darkness (msx 1989)

Tritorn II (1988)

1988 Spycat bbc micro - proto_

Spycat (1988)

1988 xzr

XZR (1988)

1989 Wonder Boy III gg jp

Wonder Boy III: The Dragon's Trap/Monster World II (1989)

1989 Clash at Demonhead jp_front

Clash at Demonhead (1989)

1989 Strider jp flyer

Strider (NES, 1989)

1989 Prison-amiga cover

Prison (1989)

1990 Adventures of Rad Gravity nes

The Adventures of Rad Graivty (1990)

1990 Gargoyle's Quest gb

Gargoyle's Quest (1990)

1990 captain-comic-ii-fractured-reality-dos-front-cover

Captain Comic II (1990)

1990 Corporation-amiga

Corporation (1990)

1990 MoonShadow c64 - proto_

MoonShadow (1990)

1990 Commander Keen Episode I pc title - proto-ish

Commander Keen (1990)

1991 Metroid II jp

Metroid II (1991)

1991 Ufouria jp

Ufouria (1991)

1991 Wonder Boy in Monster World jp

Monster World III/Wonder Boy in Monster World (1991)

1991 Fantastic Dizzy md

Fantastic Dizzy (1991)

1991 Magician

Magician (1991)

1991 Ax Battler gg

Ax Battler (1991)

1991 Quackshot - proto-ish

Quackshot (1991)

1991 Popful Mail pce - proto_

Popful Mail (1991)(PC-88 & PCE CD)

1991 Secret Scout in the Temple of Demise nes

Secret Scout in the Temple of Demise (1991)

1991 Toshi Tensou Keikaku - Eternal City

Toshi Tensou Keikaku: Eternal City (1991)

1991 Spellbound Dizzy spectrum

Spellbound Dizzy (1991)

1991 Cocoron - proto

Cocoron (1991)?

1991 Clystron c64

Clystron (C64, 1991)?

1991 Misja aka Mission atari

Misja (Mission)(1991)?

1992 Gargoyle's Quest II gb

Gargoyle's Quest II (1992)

1992 Flashback md

Flashback (1992)

1992 Addams Family GB

Addams Family (GB, 1992)

1992 Addams Family SMS & NES

Addams Family (SMS/NES, 1992)

1992 Ghoul School nes - proto-ish_

Ghoul School (1992)

1992 Ultima Underworld

Ultima Underworld (1992)

1992 G.I. Joe - The Atlantis Factor - proto-ish

GI Joe: The Atlantis Factor (1992)

1992 Wizards & Warriors III nes

Wizards & Warriors III (1992)

1992 Land of Illusion gg - proto-ish

Land of Illusion (1992 or 1993)

1992 Stanley - The Search for Dr. Livingston nes

Stanley: The Search for Dr. Livingstone (1992)

1992 Shape Shifter PCE CD

Shape Shifter (1992)

1992 Crystal Kingdom Dizzy c64

Crystal Kingdom Dizzy (1992)

1992 Xardion snes

Xardion (1992)

1993 Teenage Mutant Ninja Turtles III - Radical Rescue

TMNT III: Radical Rescue (GB, 1993)

1993 Milon's Secret Castle gb

Milon's Secret Castle (GB, 1993)

1993 DuckTales 2 nes

DuckTales 2 (1993)

1993 Ultima Underworld II

Ultima Underworld II (1993)

1993 Wonderland Dizzy nes

Wonderland Dizzy (1993)

1993 Gensou Tairiku Auleria - proto-ish_

Gensou Tairiku Auleria (1993)?

1993 Citadel 2 -loadscreen

Citadel 2 (1993)?

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