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PLATFORM ADVENTURE
Draconus (C64/Spectrum/Atari 8-bit, 1988) - WIP
Subgenre: Metroid-like
Movement Mechanics: One transformation (sea monster/draconewt) which lets you swim - transform at specific points
Mostly linear structure (can grab a few items out of order it seems but it's not recommended)
No save or password save
No map (short game though)
Lives (3 lives, can't gain more and have to die once to get a certain item), Some checkpoints
Can't see your health bar and there are no health drops or placed health items
Die from falling too far until you get a certain item
Two alternate weapons (fire breath (ammo-based) and lightning staff which shoots bolts in a wave pattern)
Playthrough - Review Samples - Mini Review
Influenced by: Probably Metroid, possibly Antiriad
Influenced:
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