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Draconus (C64/Spectrum/Atari 8-bit, 1988) - WIP

Draconus (C64/Spectrum/Atari 8-bit, 1988) - WIP

Subgenre: Metroid-like


Movement Mechanics: One transformation (sea monster/draconewt) which lets you swim - transform at specific points

  • Mostly linear structure (can grab a few items out of order it seems but it's not recommended)

  • No save or password save

  • No map (short game though)

  • Lives (3 lives, can't gain more and have to die once to get a certain item), Some checkpoints

  • Can't see your health bar and there are no health drops or placed health items

  • Die from falling too far until you get a certain item

  • Two alternate weapons (fire breath (ammo-based) and lightning staff which shoots bolts in a wave pattern)


Playthrough - Review Samples - Mini Review



Influenced by: Probably Metroid, possibly Antiriad


Influenced: 


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