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PLATFORM ADVENTURE
The Addams Family (NES/SMS/GG, 1992)(Different to the 16-bit game) - WIP
Subgenre: Milon's Secret Castle-like without shops, Rescue Mission, Hop 'n Bop gameplay, Collectathon (have to find almost all of the money to beat the game including some of the hidden money which can be very hard to find)
Other: Hub area (outside the mansion/the garden)
Some ability gating with permanent tools (umbrella, snorkel, shrinking potion)
Non-linear structure after finishing the crypt?
No save or password save (there is an infinite lives code though)
No maps
SMS/GG version: Better gfx and controls/hit detection, worse sound
No fast travel?
Influenced by: Possibly Milon's Secret Castle, Dr. Franken
Influenced: Possibly Dr. Franken II, possibly Ghoul School
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