PLATFORM ADVENTURE
Fantastic Dizzy/The Fantastic Adventures of Dizzy (NES, 1991/Multi, 1993)
Subgenre: Puzzle Platformer/Collectathon (250 stars required!), Some Action segments
Perspective: SV w/ two TD view segments (minecart ride and raft ride - the latter is only in the 8-bit versions) and one FP view segment (single screen light gun/gallery shooter segment)
Mostly single use key/puzzle items but there's some ability gating in the fins, the scuba gear and the rope which lets you swing between platforms via hooks
Partial hub area w/ a basic map (the streets) but no world map
No save or passwords, no continues (can gain 1-ups at least)
Very limited item inventory (3 items) leads to a lot of backtracking until you know the game well
Persistent items in that they'll stay where you put them (puzzle items are removed after solving the relevant puzzle)
No fast travel
Playthrough (MD) - Video Review - Mini-Review (MD)
Influenced by: Probably Citadel, possibly The Castle, Below the Root or Alice in Wonderland, Terramex, Palace of Magic, A Boy and his Blob, Spellbound
Influenced: Possibly Toki Tori, Trine