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Impossible Mission (C64, 1984/SMS, 1990) - WIP

Impossible Mission (C64, 1984/SMS, 1990) - WIP

Subgenre: Puzzle Platformer/Collectathon

Map feature (auto-mapper, displayed in the GUI while in elevators)
No direct attack or permanent upgrades/tools
Code deciphering puzzle
Random generation elements
Optional tips from a portable PC item
No save or password save?

Playthrough - Video Overview



Influenced by: Possibly Pitfall II, Spelunker, Aztec, Pharaoh's Curse, Shamus: Case II


Influenced: Probably Hero of the Golden Talisman, Zillion, Dizzy series, possibly Starquake, Citadel, The Castle, Cauldron, Castle Quest, The Arc of Yesod, Doriath

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