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Getsu Fuuma Den (NES, 1987) - WIP

Getsu Fuuma Den (NES, 1987) - WIP

Subgenre: ARPG-ish Hybrid (Dungeon Crawler segments w/ real-time combat, shops, no exp point leveling)


Perspective: Side View/FP view Hybrid (more like TP view during combat in dungeons)


Other: Hub map w/ encounters (similar to Zelda II or SMB3)

  • Mostly linear structure

  • Password save

  • No maps, Compass for the FP view segments

  • Lives system

  • Minor ability gating (wall breaking sword, candle for the FP segments)


Playthrough - Review - Mini Review



Influenced by: Zelda II, Castlevania and/or Vampire Killer (MSX), possibly Xanadu, Ganbare Goemon or Wizardry series, Genpei Toumaden


Influenced: Possibly Clash at Demonhead, Ys III, Bionic Commando, Skyblazer, Gargoyle's Quest

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