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PLATFORM ADVENTURE
Faxanadu (NES, 1987)
​Subgenre: ARPG (towns w/ shops, exp point leveling system)/Zelda-like Platform Adventure
​Movement Mechanics: Temporary flight via a consumable item
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Mostly linear structure
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The ability gating is done via consumable items and there are only two kinds of ability gates (break stone walls with mattocks, fly with wing boots). Can also freeze enemies temporarily but it's not a hard gate
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Password save
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No area maps (vague world map in the manual)
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Restoration/bug fix romhack
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​Playthrough - Video Review - Mini Review
Influenced by: Xanadu, possibly Vampire Killer (MSX), The Legend of Zelda 1-2, The Maze of Galious, Legacy of the Wizard
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Influenced: Hollow Knight, possibly Castlevania II, XZR or Exile (JP), Ys III
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