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PLATFORM ADVENTURE
Captain Comic: The Adventure (PC, 1988/NES, 1989) - WIP
Other: Hub area (sunny outdoors area)
Some ability gating (high jump boots, same screen teleport wand - lets you go through walls, lantern for dark areas)
Short (can be beaten in 10 mins if you know where to go, a completionist playthrough takes about 30 mins)
No map
No save or password save
Stamina/energy-based attack
Some death pits
Lives system
Some hidden doors
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