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Impossible Mission II (Multi, 1988) - WIP

Impossible Mission II (Multi, 1988) - WIP

Subgenre: Proto-PA? - No permanent upgrades/tools gained?


Other: Time limit (8 hours)

Save feature (in aisles and lifts)
​Bombs (open safes) and mines which blow holes in floors
Basic map feature
Can manipulate the platforms and lights in the rooms via the computer terminals
​​Music mixing elements (recorded pieces of music found in safes and play them back in the right order to progress)

Playthrough - Video Review-ish - Review



Influenced by: Possibly Aztec, Bomberman, Zillion


Influenced: 

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