PLATFORM ADVENTURE
Flashback: The Quest for Identity (Multi, 1992)
Subgenre: Cinematic Platformer/Puzzle Platformer, Similar structure to Milon's Secret Castle
Other: Partial hub area (subway) - separate first and final areas, Some NPCs (one hands out missions)
Linear structure (can move back and forth between some areas though)
Password save feature (short)
Basic world map but no area maps
Three difficulty levels
Some tool/ability gating (teleporter beacon - can also be used for some fast travel? (Journey to the Centre of the Earth), use thrown stones to either distract certain enemies or trigger defensive turrets (Castle Quest BBC Micro))
Playthrough - Video Review/Retrospective - Mini Review
Influenced by: Prince of Persia 1-2, Another World, possibly Exile (Superior Software/Audiogenic)
Influenced: Fade to Black, Blackthorne, probably Tomb Raider, Outcast, onEscapee (AMI), Bermuda Syndrome, Star Trek: Deep Space Nine: Crossroads of Time, Oddworld 1-2