top of page
< Back

Flashback: The Quest for Identity (Multi, 1992)

Flashback: The Quest for Identity (Multi, 1992)

Subgenre: Cinematic Platformer/Puzzle Platformer, Similar structure to Milon's Secret Castle


Other: Partial hub area (subway) - separate first and final areas, Some NPCs (one hands out missions)

  • Linear structure (can move back and forth between some areas though)

  • Password save feature (short)

  • Basic world map but no area maps

  • Three difficulty levels

  • Some tool/ability gating (teleporter beacon - can also be used for some fast travel? (Journey to the Centre of the Earth), use thrown stones to either distract certain enemies or trigger defensive turrets (Castle Quest BBC Micro))


Playthrough - Video Review/Retrospective - Mini Review



Influenced by: Prince of Persia 1-2, Another World, possibly Exile (Superior Software/Audiogenic)


Influenced: Fade to Black, Blackthorne, probably Tomb Raider, Outcast, onEscapee (AMI), Bermuda Syndrome, Star Trek: Deep Space Nine: Crossroads of Time, Oddworld 1-2

bottom of page