PLATFORM ADVENTURE
Milon's Secret Castle (NES, 1986)
Subgenre: Milon's Secret/Cyborg Hunter/Addams Family-like
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Movement Mechanics: High jump via the shoes and super shoes, Hover jump via the blimp
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​Other: Hub area, Hidden bonus levels, Shops
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​No save or password save
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No continues without a code (and you need to beat the first boss first to be able to use it)​
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​Partially non-linear structure (can choose between 2+ (4 on the second and 7 on the third floor) levels/sub areas at a time in the overworld/outside the castle)
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Few exploration/movement oriented upgrades (one transformation (mini form) via the potion and the gloves placed in some areas (temporary - go back to normal after exiting the current level/sub area), fire protection vest (protects for a few seconds at a time), the two pairs of jump shoes - only the first pair is really needed to progress, the lamp to see in the well, the blimp - hover jump, paint - to see the invisible platforms in the shrines, the feather (use the elevator platform) isn't needed)
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No area maps (the NES manual shows a basic exterior map and names the first few rooms)
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​Buy items and healing in shops with money collected in the levels (can also get clues for free though they tend to suck)
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Can replay beaten levels
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Weather mechanic with an effect on gameplay outside the castle (lightning storms)
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Frequently respawning enemies (they tend to be easy though)
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Life bar upgrades (honeycomb item), Upgradeable shot power and range (lvl 3 also keeps going after destroying something), Temporary rate of fire upgrade (umbrella item) - lose one upgrade when hit enough?, Temporary shield power up
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Some decent platforming puzzles
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Quick "exit sub area" item (balloon) - however you can't put it in your inventory for later use and you can only find one in the well
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Influenced by: Super Mario Bros., possibly The Legend of Zelda and/or Dragon Slayer 1-2, Starquake
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Influenced: Possibly The Addams Family (NES and AMI/MD/SNES games), The Maze of Galious, Legacy of the Wizard, Cyborg Hunter
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