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Shadow Land/Yokai Dochuki (ARC/NES, 1987)

Shadow Land/Yokai Dochuki (ARC/NES, 1987)

Action Platformer w/ Adventure/RPG elements (fairly open ended levels, gambling and shopping, various upgrades)

Weapon upgrades (rate of fire and strength) and movement upgrades (faster movement and longer jumps, faster swimming),
Some hidden areas
Interesting map feature (shows a nice bird's eye view of the entire area but no topographic specifics)
A "food" item lets you regain 6 HP at death (similar to fairies in Zelda 3)
Five different endings (not a big difference but still - your behaviour in the game determines if you'll end up in heaven or hell or somewhere "in-between", the less points (not shown until the end?) you get in the final level the better and you mustn't collect or kill anything in lvl 5 to go to heaven)
One sequence break possible (lvl 4 tree part?)
Password save (PC Engine)



Influenced by: Possibly Genpei Tōma Den (ARC), Alex Kidd in Miracle World, Kid Icarus, Welcome to Heaven

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