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PLATFORM ADVENTURE
The Legend of Spyro: The Eternal Night (GBA, 2007)? - WIP
Subgenre:
Perspective: Isometric?
Movement mechanics: Double jump, glide, charge, wall jump, air dive/stomp
Hub area
Breath leveling via the blue gems gained from enemies/crystal clusters/performing combos (manual stat distribution)
HP and Energy upgrades
Gain some movement abilities via the relics (double jump, glide, charge, wall jump, air dive) as well as additional attacks and elemental attacks
Basic mid-air combos
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