PLATFORM ADVENTURE
Metroid: Zero Mission (GBA, 2004)(Metroid Remake) - WIP
Subgenre: Added stealth segment (pretty long)
Movement Mechanics: See Super Metroid
Other: Escape sequences
Save points (copy save file for multiple slots)
Map system and mini-map
Various control improvements
New bosses and level gimmicks
One new area within Crateria
Objective markers (can be removed via a hack)
Unlockables (Hard Mode, Sound Test, Original NES Metroid, Metroid Fusion Gallery - a gallery of Metroid Fusion ending images)
Some environmental effects (small bug enemies eating through some obstacles at one point, receding lava at one point, hatching larvae)
Various sequence breaking opportunities
No teleporters but various shortcuts
Some cutscenes (wordless)
Playthrough - Video Review - Mini Review
Influenced by: Fusion and M1, possibly the Igavanias and MM Zero games
Influenced: Probably Mega Man ZX, AM2R, possibly Shadow Complex, Aliens: Infestation?