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PLATFORM ADVENTURE
Legacy of Kain: Soul Reaver 2 (PC/PS2, 2001)? - WIP
Subgenre: 3D Action Adventure
Perspective: TP View w/ FP free-look mode
Linear structure with fewer branching paths/less exploration than in the prequel (still has backtracking to previous areas to progress, no hidden glyph powers or abilities here)
See the prequel for abilities (the new elemental Reavers are basically used as keys)
More varied and challenging puzzles? But fewer of them
Goes back to save points (sometimes infrequent)
No collectibles or hidden optional areas
Less realm manipulation/traversal
Less platforming
No warp gates
Influenced by:
Influenced:
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