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Ikachan (PC, 2000)

Ikachan (PC, 2000)

Subgenre: 2D ARPG (level up by eating dead fish or killing enemies - dead fish also restore HP and so does leveling up, fetch quests)


Other: Underwater-based

  • Can't attack enemies at first

  • Save points which also let you rest to restore health - somewhat frequent (only one save slot though - not just one per game, fast resting)

  • Enemies respawn when resting

  • Very short

  • Only two new moves gained and they just let you break walls

  • Escape sequence (untimed and no new threats)

  • No maps

  • Made by the Cave Story developer


Playthrough - Mini Review



Influenced by: Probably Metroid series, possibly Ecco series, Zelda series or Shenmue


Influenced: Cave Story, possibly Aquaria

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