top of page
< Back

Holy Umbrella: Dondera´s Wild!! (SNES, 1995)

Holy Umbrella: Dondera´s Wild!! (SNES, 1995)

Subgenre: Similar to Popful Mail and Gargoyle's Quest (JRPG Hybrid)

Perspective: TD view (towns)/SV hybrid (hostile areas)

Other: Hub map (no encounters here, there's also a separate hub map for when you're stuck in a giant whale and the other continent/island), Some maze levels

  • Switch between recruited chars on the fly and upgrade your char

  • Very linear structure (you do at least backtrack to an older town at two points to travel to a new location and the finale happens near the first town)

  • No need to go use new tools in older areas to reach any upgrades or optional items (just key items a few times such as in the whale)

  • Save feature (one slot), Life restoration upon death item (like fairies in Zelda, can carry one at a time)

  • No level maps

  • Can teleport to the hub map with the jewel item (even during boss fights) - not from within towns though

  • Levels with treasure left in them are marked on the map

  • The villain joins you temporarily as a playable char (later used in Mario RPG)


Playthrough - Video Review - Mini Review



Influenced by: Probably Popful Mail, possibly Wonder Boy/Monster World series, Ufouria, Castlevania IV, Alice in Wonderland (movie/book), Pinocchio (movie; whale part)


Influenced: 

bottom of page