PLATFORM ADVENTURE
Holy Umbrella: Dondera´s Wild!! (SNES, 1995)
Subgenre: Similar to Popful Mail and Gargoyle's Quest (JRPG Hybrid)
Perspective: TD view (towns)/SV hybrid (hostile areas)
Other: Hub map (no encounters here, there's also a separate hub map for when you're stuck in a giant whale and the other continent/island), Some maze levels
Switch between recruited chars on the fly and upgrade your char
Very linear structure (you do at least backtrack to an older town at two points to travel to a new location and the finale happens near the first town)
No need to go use new tools in older areas to reach any upgrades or optional items (just key items a few times such as in the whale)
Save feature (one slot), Life restoration upon death item (like fairies in Zelda, can carry one at a time)
No level maps
Can teleport to the hub map with the jewel item (even during boss fights) - not from within towns though
Levels with treasure left in them are marked on the map
The villain joins you temporarily as a playable char (later used in Mario RPG)
Playthrough - Video Review - Mini Review
Influenced by: Probably Popful Mail, possibly Wonder Boy/Monster World series, Ufouria, Castlevania IV, Alice in Wonderland (movie/book), Pinocchio (movie; whale part)
Influenced: