PLATFORM ADVENTURE
The Elder Scrolls: Arena (PC, 1994)? - WIP
Subgenre: 3D Open World ARPG (18 classes in 3 main categories, rudimentary dialogue trees, spell crafting, day/night cycle), Collectathon element (8 staff pieces)
Perspective: FP view
Movement Mechanics: Jumping, P&C Hybrid, Strafing
Logbook (journal) feature
Auto-map feature & continental map (can fast travel here), compass
Save feature (anywhere?, 10 slots)
Movement/traversal/exploration spells (create floor, create wall (can trap enemies), destroy wall/floor, invisibility and sanctuary, levitate, light and wanderlight, silence (make enemy unable to cast spells)?) and gear with spell effects attached
Playthrough - Video Review
Influenced by: Ultima Underworld, probably Doom, Eye of the Beholder or Dungeon Master, Ultima series, possibly Shadowcaster