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The Elder Scrolls: Arena (PC, 1994)? - WIP


The Elder Scrolls: Arena (PC, 1994)? - WIP

Subgenre: 3D Open World ARPG (18 classes in 3 main categories, rudimentary dialogue trees, spell crafting, day/night cycle), Collectathon element (8 staff pieces)


Perspective: FP view


Movement Mechanics: Jumping, P&C Hybrid, Strafing

Logbook (journal) feature
Auto-map feature & continental map (can fast travel here), compass
Save feature (anywhere?, 10 slots)
Movement/traversal/exploration spells (create floor, create wall (can trap enemies), destroy wall/floor, invisibility and sanctuary, levitate, light and wanderlight, silence (make enemy unable to cast spells)?) and gear with spell effects attached

Playthrough - Video Review



Influenced by: Ultima Underworld, probably Doom, Eye of the Beholder or Dungeon Master, Ultima series, possibly Shadowcaster

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