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Legend of the Mystical Ninja (SNES, 1991)

Legend of the Mystical Ninja (SNES, 1991)

Subgenre: Action Adventure-lite (can't replay previous chapters/zones)


Perspective: Tilted View/Side View Hybrid, Linear structure (maze-like town/exploration segments, linear platforming segments), Some RPG elements


Other: 2-player co-op (you can carry the other player on your back making platforming less frustrating, player 2 can join in at any point), Various Mini-games

Save feature and password save (have to pick the second option after picking continue in the main menu to load a save, the latter saves more of your inventory?)
No maps

Some hidden paths with power ups and some hidden money items in town (one optional boss in the mountains)

Weapon and item inventory

Upgradeable special move/jutsu move power ups (collect or buy scrolls - each 10 scrolls levels up the move and using a move spends 10 scrolls; some are pretty interesting such as the tiger mount and the temporary flight ability)

Temporary health bar upgrades (don't carry over between chapters/zones)


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