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Friday the 13th (NES, 1989) - WIP

Friday the 13th (NES, 1989) - WIP

Subgenre: Survival Horror/Rescue Mission


Perspective: Side View (outdoors)/Third Person or Behind the Avatar View Hybrid (indoors)

Six playable chars with randomized starting locations (Paul and Debbie have identical stats though and both are worse than George) that you can switch between while indoors
Map feature (outdoors only - going left moves you clockwise around the map while going right moves you counterclockwise)
No save or password save
Limited item inventory (4 per char, can pass weapons but not other items between chars, picking up a new weapon replaces the one you have)
Minor ability/tool gating (lighter for the cabins and flashlight for the cave)


Playthrough - Video Review



Influenced by: Probably Goonies II, Dr. Chaos, the C64 game


Influenced: Possibly Alone in the Dark, A Nightmare on Elm Street (NES), Ghoul School

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