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PLATFORM ADVENTURE
WiBArM (PC-88, 1986/PC DOS, 1989) - WIP
ARPG/Third Person Shooter, Mech-based, Side View/TD View (regular encounters)/TP View Hybrid
Polygonal 3D graphics for the dungeon segments (sprite characters though)
Mini-map w/ auto-mapper (shows false walls and enemies), compass
Transform between mech, tank and airship
Upgradeable equipment (weapon and item inventories)
Manual stat allocation when leveling up (later used in Diablo)
Save anywhere (one slot per game, have to die or restart the game to load though?)
Non-random enemy encounters
Level-gating for various enemies (see Ys)
Warp obstacles (and items that destroy them)
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