PLATFORM ADVENTURE
Castle Quest (BBC Micro, 1985) - WIP
Subgenre: Puzzle Platformer/Maze Platformer (similar to Dizzy and Citadel)
No permanent abilities gained but items are persistent
Item inventory (Can drop items and pick them up later on)
Can throw blocks/stools to make torches fall down or place them somewhere to use as platforms, Oxygen tank for surviving underwater
Luring puzzles (herd the monkeys with torches to get past the spiders, setting a bed on fire to distract a guard, temporarily bribe the troll with the jewel)
Checkpoints, Lives system
Can jump onto ladders
Sword duels (non-interactive however)
Die from falling too far
Playthrough - Review
Influenced by: Possibly Journey to the Centre of the Earth, Montezuma's Revenge, Pyjamarama, Conan: Hall of Volta, Aztec, Doctor Who and the Mines of Terror (or the other way around)
Influenced: Possibly Dizzy series, Prince of Persia