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​​Phantom of the Asteroid (C64, 1985)

​​Phantom of the Asteroid (C64, 1985)

Subgenre: Flight-based Maze Platformer/Proto-Platform Adventure (no ability gating, non-linear, no char upgrades, flight replaces jumping), Collectathon (36 uranium cubes to stop an asteroid heading towards earth by blowing it up)


Movement Mechanics: Thrust-based flight via jetpack


Other: Escape sequence after finding all the cubes

Save anywhere (multiple slots?, saves to a separate disk?)
Energy, fuel and oxygen recharge stations
Timing puzzles - temporary gate switches
One hit deaths from fire, spikes, poisonous plants and laser traps
Some teleporters
No map feature?
Keeps track of how many enemies you've killed
Conveyor belts


Playthrough


Influenced by: Possibly Superman (1979), Sorcery, Alchemist


Influenced: Possibly Exile (UK)

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